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Kit & Caboodle box art
1997 Ranked #22,555

Kit & Caboodle

Players roll animal-themed dice in a Yahtzee-style game, filling scoring categories to finish with the highest total. Uneven symbol distributions make some combinations impossible, so each reroll must protect a realistic scoring choice.

Dice Dice Rolling

Players

1-3

Play time

Not listed

Age

8+

Complexity

1.33/5

Rating

5.35

Overview

How it plays

How does it play?

The publisher says: "Kit & Caboodle is a lighthearted attempt to explore how people think, organize, and categorize things in their lives. .

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

The publisher says: "Kit & Caboodle is a lighthearted attempt to explore how people think, organize, and categorize things in their lives. . . . The structure of Kit & Caboodle draws on the complexities of probability, set theory, the riddle of evolution, and the psychology of perception." Actually, it is a dice game very similar in gameplay to Yahtzee or Kismet. Players have six dice, and roll any or all dice one, two or three times attempting to obtain dice combinations fitting a scoring category. Players fill scoring boxes and add them for a total score. The player with the highest total score wins the game. Instead of number combinations, though, you are mixing and matching animals and their characteristics (plus a moon and and planet!). For each turn you must fill in a category on the scorepad. So there are decisions such as whether to use a bird for a Bird Caboodle, a Wings Kit, or a Shells Kit. Not all seventeen figures are on all the dice, as they are six-sided, so you must keep in mind that some rolls would not work, ever. Also figures aren't represented equally but are merely an assortment. For example, there are 4 birds, all green; there are 2 "boo" but only one of all the other purple letters, 3 moons, 2 green planets, and 2 pterosaurs (one of each color).

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Category

1

Mechanism

1

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (5)

Play and group

Players
1–3
Best with
2
Play time
30 min
Age
8+
Complexity
1.3/5
Credits and catalog connections

Credits

Designers

2
Monty Stambler Alan Stambler

Artists

1
Rebecca Archey

Publishers

1
Gamewright

Linked items

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