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The King's Guild box art
Rich game profile

The King's Guild

Centuries ago, the kingdom of Greycastle was founded through a pact between the great guild leaders of the realm. Under the pact, only a guild can rule the kingdom, and only a guild leader may claim the throne. Now, with the king on his deathbed, the Council of the Wise will conv...

Players

1-6

Time

60-120

Age

14+

Weight

2.35

Rating

7.06

Should this hit the table?

Quick read before the metadata.

The King's Guild has a high level of direct confrontation and strategic depth in confrontation. Players must frequently pay attention to and react to each other's strategies and turns. However, there is a lower emphasis on cooperation in the game.

Teach 2.4

Teaching signal

Replay 4.0

High replayability

Interaction 3.7

Highly interactive

Scaling 4.4

Scales well

Strategy 4.5

Deep strategy

Control 3.5

More strategic control

Table feel

The King's Guild has a high level of direct confrontation and strategic depth in confrontation. Players must frequently pay attention to and react to each other's strategies and turns. However, there is a lower emphasis on cooperation in the game.

Replay value

The King's Guild has a high replayability score due to its strong variability in the gameboard, expansions available, strategic depth, scalability, and moderate easiness to learn.

Luck profile

The King's Guild has a moderate level of luck involved in the game. Random elements such as dice rolls and card draws have a notable but not exclusive impact on the game outcome. However, players have substantial ability to mitigate the effects of randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role. Overall, The King's Guild strikes a good balance between luck and strategy.

Overview

What ABG knows about this game

Centuries ago, the kingdom of Greycastle was founded through a pact between the great guild leaders of the realm. Under the pact, only a guild can rule the kingdom, and only a guild leader may claim the throne. Now, with the king on his deathbed, the Council of the Wise will convene. As one of the guild leaders of Greycastle, you must prove your guild’s prestige so you can take the crown and claim your rightful place as the King’s Guild. The King’s Guild is a strategy board game where 1-6 players compete to establish the most renowned guild. Lead your guild to prosperity by crafting powerful equipment, sending heroes on quests to earn treasure, and upgrading your guild with unique characters and rooms. Each turn, choose one action to improve your guild: • Gather resources to supply your warehouse • Craft powerful equipment to send heroes on quests • Upgrade your guild by hiring unique specialists and building new rooms You'll earn prestige for your quests, specialists, rooms, and treasures you've collected. When the king passes on and the council arrives, will your guild rise above the rest? The leader with the most prestige will ascend to the throne, and earn the title of the King’s Guild!

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Editions

Versions and regional releases

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Files and documents

Rules, aids, translations

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Credits

People and publishers

Designers

1
Matthew Austin

Artists

1
Laura Bevon

Publishers

1
Mirror Box Games

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