Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
The family card game with a ROYAL TWIST! This game plays similarly to UNO, but with more complex "wild" cards.
Core mechanisms
Key systems that shape the decisions players make.
Read the full game description
The family card game with a ROYAL TWIST! This game plays similarly to UNO, but with more complex "wild" cards. For example, the Wizard allows you to choose the color, skip or change the direction, have the next player (after the skip or direction change) draw 5 cards, and also play an extra card! The Magic Potion dissolves all your "scroll card" points when someone else goes out (scroll cards are cards with special abilities who's values range from 20 to 50). The Royal Decree reverses any draw card back onto the one who played it. The Magician can become any scroll card in the deck. Etc. King's Court is currently out of print.