Table feel
The King of All Bards has a high level of direct confrontation and strategic depth in confrontation. Players need to frequently pay attention to and react to each other's actions. However, the game does not emphasize cooperation as much.
The King of All Bards is a game of epic songs and dirty tricks for 3 to 6 players designed by Nikola R. Petrov and illustrated by Atanas Lozanski. All your life you’ve chased the ultimate recognition a bard could receive – the Bard Crown. The money, the fame, they all mean nothin...
Players
3-6
Time
30-60
Age
10+
Weight
2.25
Rating
7.15
Should this hit the table?
The King of All Bards has a high level of direct confrontation and strategic depth in confrontation. Players need to frequently pay attention to and react to each other's actions. However, the game does not emphasize cooperation as much.
Teaching signal
High replayability
Highly interactive
Scales well
Deep strategy
More strategic control
The King of All Bards has a high level of direct confrontation and strategic depth in confrontation. Players need to frequently pay attention to and react to each other's actions. However, the game does not emphasize cooperation as much.
The King of All Bards has a high replayability score due to its high variability gameboard, expansions available, strategic depth, scalability, and moderate easiness to learn. The game offers different experiences each time it is played, with multiple paths to victory and variable setups. The presence of expansions adds new content and gameplay elements, enhancing the replay value. There is ample room for players to improve their strategy over time, discovering new tactics and strategies. The game adapts well to different player counts without compromising its appeal or balance. While it may take some time to learn, the depth it offers makes it worth the effort. Overall, The King of All Bards provides a fresh and engaging experience with high replayability potential.
The King of All Bards has a moderate level of luck involved in the game. Random elements have a notable but not exclusive impact on the game outcome. Players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.
Overview
The King of All Bards is a game of epic songs and dirty tricks for 3 to 6 players designed by Nikola R. Petrov and illustrated by Atanas Lozanski. All your life you’ve chased the ultimate recognition a bard could receive – the Bard Crown. The money, the fame, they all mean nothing… Okay, they are pretty nice and the fastest way to prove your worth. The time has come! An epic sing-off in all the town’s pubs and taverns is your chance to get your hands on that sweet prize... and the title King of all Bards! Rehearse your best songs, prepare your nastiest tricks and get ready to smash the competition! It's showtime! In The King of All Bards, you play the role of one of the eight distinct characters competing in a grand challenge. Your goal is to become the richest and most famous musician by amassing loyal fans and a fat purse of tips. To achieve this you have a repertoire of Song cards, as well as some more… dubious cards called Tricks. Playing the right songs for the right audience is crucial to building up a fan base and earning their gold, but employing the right tricks at the right moment can sabotage an opponent's performance and give you the upper hand. Light up the stage! This is medieval showbiz! —description from the publisher
Media
Images, galleries, and videos are grouped here so the page feels visual before every asset is fully hosted.
No media imported yet.
Editions
| Edition | Year | Language | Publisher / Region |
|---|---|---|---|
| No editions imported yet. | |||
Files and documents
No files imported yet.
Commerce mapping
No commerce mappings imported yet.
Credits
Linked items
Related games and expansions help build a connected catalog around every title.
No linked items imported yet.