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Killer box art
1981 Ranked #11,921

Killer

Live-action roleplaying game has players eliminate assigned targets within carefully controlled scenarios. Successful eliminations pass along a new target, creating a real-time chain of pursuit and self-defense.

Party Games Action / Dexterity Mafia Acting Player Elimination

Players

3-50

Play time

Not listed

Age

12+

Complexity

2.07/5

Rating

6.23

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 4.1/5

High replayability

Interaction 3.6/5

Highly interactive

Player scaling 4.4/5

Scales well

Strategic depth 4.7/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Killer is a sort of "live action" role playing game. The goal is to successfully "kill" your opponents within the rules of the game.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Killer is a sort of "live action" role playing game. The goal is to successfully "kill" your opponents within the rules of the game. Don't worry, the rules are carefully constructed so that no dangerous weapons are used. Typically the game is played in real time -- that is, the game is more likely to be played at school or at a game convention over a period of days or weeks than at a friends house in an afternoon. There are many scenarios outlined in the game but the simplest is to give every player the name and picture (if necessary) of another player and a dart gun. If you successfully kill your target you take his target as your new target. You may not shoot at anyone who is not your target except in self defense. Obviously, there needs to be at least one moderator. There are several other interesting scenarios as well as suggestions for far more elaborate and interesting weapons than dart guns. For example, there are sci-fi, mafia and spy vs spy scenarios.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (5)

Play and group

Players
3–50
Best with
10–31
Play time
360 min
Age
12+
Complexity
2.1/5
Credits and catalog connections

Credits

Designers

1
Steve Jackson (I)

Artists

3
Denis Loubet Kyle Miller Dan Smith

Publishers

3
Descartes Editeur Nexus Editrice Steve Jackson Games

Linked items

No published linked games yet.