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Karma box art
2014 Ranked #11,410

Karma

Shedding card game has players play matching or higher values and avoid becoming the last person with cards. Hidden table cards and rule-breaking effects force players to manage uncertainty after their hand is gone.

Family Games Card Game Hand Management Traditional Card Games: Palace

Players

2-6

Play time

Not listed

Age

8+

Complexity

1/5

Rating

5.96

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

In Karma, each player is dealt three face-down cards that he cannot look at and that remain on the table in front of him. He is dealt six more cards, chooses three of those for his hand, and places the remaining three face-up onto his table cards in three separate stacks.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

In Karma, each player is dealt three face-down cards that he cannot look at and that remain on the table in front of him. He is dealt six more cards, chooses three of those for his hand, and places the remaining three face-up onto his table cards in three separate stacks. One player begins by placing a card or cards of the same value from his hand onto the table face-up to create a discard pile. The other players in turn must place onto the discard stack a card or cards of the same value that match(es) or exceed(s) the value of the top card of the stack; or else, pick up the stack. Until the draw pile is gone, players must draw at the end of their turns to maintain a hand of at least three cards. All of a player's hand cards must be played before any of his face-up table cards, which must in turn be played before any of his face-down table cards. A few cards allow players to break the foregoing rules. The last player with cards loses the game. Karma is based on the public domain card game, Palace.

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Type

1

Category

1

Mechanism

1

Family

1

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
2–6
Best with
2–6
Play time
20 min
Age
8+
Complexity
1.0/5
Credits and catalog connections

Credits

Designers

1
Marsha J. Falco

Artists

1
Marsha J. Falco

Publishers

4
AMIGO G3 Mercurio Set Enterprises, Inc.

Linked items

No published linked games yet.