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Kamozza (?????) box art

Kamozza (?????)

Players

3-5

Time

?-?

Age

8+

Weight

1

Rating

6.12

Fit

Teach 2.4

Teaching signal

Replay 4.0

High replayability

Interaction 3.7

Highly interactive

Scaling 4.1

Scales well

Strategy 4.7

Deep strategy

Control 3.5

More strategic control

Table feel

Moderate level of direct and strategic confrontation with high interaction frequency, but low emphasis on cooperation.

Replay value

Kamozza has a high replayability score due to its high variability gameboard, impactful expansions, deep strategic possibilities, and good scalability. It offers a fresh and engaging experience each time it is played.

Luck profile

Kamozza has a moderate level of luck influence. Random elements have a notable but not exclusive impact on the game outcome. Players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

User summary ????? (Kamottsa) is Kamozza. In the game of Kamozza, you are exporters and your goal is to load as much of your freight as possible into ships. At the beginning of the game, each player has the same set of freight cards of various loads. There are two docks on the table. Each round, two ships come into these docks. The one of these two ships has larger load capacity, and the other has smaller. Then each player secretly chooses a freight card from their hand and destination ship to load the freight. When they are revealed, count up the load for each ship. If the load exceeds the ship's capacity, the ship is sunk. Otherwise freight is successfully loaded and victory points are scored to the successful players. After the fifth round, the highest scorer wins the game. This game is simple but exciting, and its artwork is cute. You can play another game using the same cards. You should load your freight from heavier to lighter, but if you and other player play the same card, both cards cancel each other and you miss a chance to load. This game is also exciting. The game was originally produced in 2012 in Japanese. A new edition has been made for Spiel 2016 with rules available in English, German and French (game-play being language independent). Publisher's summary ???????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????

Media

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Editions

Edition Year Language Publisher / Region
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Commerce

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Credits

Designers

2
Katsuya Kitano (????) Ota Bros. (????)

Artists

1
Katsuya Kitano (????)

Publishers

1
???????? (New Board Game Party)

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