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Justice League: Dawn Of Heroes box art
2017 Ranked #13,818

Justice League: Dawn Of Heroes

Team adventure game has heroes and villains complete mission objectives across chapters before a final battle. Distinct character systems make cards, dice, or action points matter differently for every combatant.

Adventure Comic Book / Strip Action Points Grid Movement

Players

2-6

Play time

30-90 min

Age

12+

Complexity

2.33/5

Rating

6.45

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.8/5

Highly interactive

Player scaling 4.4/5

Scales well

Strategic depth 4.7/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Play your favorite stories from the amazing world of DC Comics in Justice League: Dawn of Heroes, a combat-based adventure game for 2-6 players. The game is divided into missions, each with several chapters.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Play your favorite stories from the amazing world of DC Comics in Justice League: Dawn of Heroes, a combat-based adventure game for 2-6 players. The game is divided into missions, each with several chapters. Players are divided into two teams and will battle each other to achieve their respective goals in each chapter. The winning team earns bonuses for the final battle, a face-off between the two teams to decide the fate of the world! With many beloved characters from the DC Universe, every mission is heavily inspired by well-known stories from our favorite team of superheroes! Take control of Batman, Wonder Woman and the rest of the Justice League to fight against Darkseid, Lex Luthor and many other villains with the Hero team. Or use your many resources to achieve your evil plan with the Villain team, with the help of Joker, Black Manta, Cheetah and many others. The player controlling Batman, for example, needs to manage their hand of cards that represents the gadgets in his utility belt, while the player using Superman will unleash his incredible, almost uncontrollable powers, by rolling dice. Other heroes like the Flash have to manage their action points each turn to perform the best action combination that will lead their team to victory. The characters have their own set of skills that give them the edge needed to complete their goals, with customized mechanisms to control characters, giving a unique feel to each hero during gameplay to better show off their incredible powers. Each mission can be played as a full campaign, tackling each chapter and the final battle in one session, but by using the "save system" included in the game, you can play each chapter separately and easily save your progress. —description from the publisher

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
2–6
Best with
2–6
Play time
30–90 min
Age
12+
Complexity
2.3/5
Credits and catalog connections

Credits

Designers

2
Buster Lehn Fran Ruiz

Artists

3
Ramses Bosque Jose D. Flores Nicolas Serrano

Publishers

1
ABBA Games

Linked items

No published linked games yet.