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Jours De Gloire Campagne Iv: Allemagne 1813, De Lützen À Leipzig box art
2011 Ranked #10,751

Jours De Gloire Campagne Iv: Allemagne 1813, De Lützen À Leipzig

This operational Napoleonic wargame has commanders lead army corps through the German campaigns of 1813. Multiple scenarios and optional situations let a single defeat threaten an empire already under coalition pressure.

Wargames Napoleonic Wargame Action Points Point to Point Movement

Players

2-5

Play time

Not listed

Age

?+

Complexity

3/5

Rating

7.37

Harder to teach Highly interactive Deep strategy

Overview

At a glance

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ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

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How it plays

How does it play?

Jours de Gloire Campagne is a game series designed to simulate the great Napoleonic campaigns, at the operational level and at that of the Army Corps.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Jours de Gloire Campagne is a game series designed to simulate the great Napoleonic campaigns, at the operational level and at that of the Army Corps. The rules are deliberately simple, because of the scale and with the aim of giving the players the wherewithal for relatively short and fluid games. The campaign of 1813 is the theme chosen for the revival of the Jours de Gloire Campaign series (Vae Victis n°41, n°47 and n°52), whose rules have been upgraded to a Version 2.0 for this. occasion. This game has 5 scenarios, focusing on the Germany campaigns of 1813 : Scenario 1: Waiting For the Emperor (March and April 1813) Scenario 2: From Lützen to Bautzen (April and May 1813) Scenario 3: The Spring Campaign (March to May 1813) Scenario 4: The Campaign of Leipzig (September to October 1813 Scenario 5: The German Campaign (February to November 1813) There are also specific and optional rules or "what-if ?" situations for each scenarios. The game includes one map (size A1 : 84cm * 59cm - 33in * 23.5in), 216 die-cut counters, a booklet containing rules and scenarios, player aids and 24 playing cards. Historical context: After the disaster of the Russian campaign, the debris of the Grande Armée had abandoned Berlin and retired behind the left bank of the Elbe. Napoléon was able to reconstitute an army of 300,000 men by summoning to the colors those young soldiers who soon came to be called by the name « Marie-Louise ». Europe formed a coalition against France: Prussia and Russia wanted to crush Napoléon permanently. Despite his victories during the spring and summer, Austria soon joined the side of the Empire’s enemies. Gigantic maneuvers and great battles followed one after the other within the triangle formed by Berlin, Leipzig and Dresden. Whereas his victories were no longer decisive, Napoléon knew now that a single defeat could pull down his Empire !

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Editions

Language and publisher variants currently recorded in the catalog.

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Player resources

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Game and edition data

All specifications (4)

Play and group

Players
2–5
Best with
1–2
Play time
120 min
Complexity
3.0/5
Credits and catalog connections

Credits

Designers

1
Frédéric Bey

Artists

1
Pascal Da Silva

Publishers

2
Canons en Carton Hexasim

Linked items

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