Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
A group of friends are invited to the village of Dunlewey by Jonathan Eaton. In his childhood he fell into the catacombs of the local church, and it took 4 days before he found his way out.
Core mechanisms
Key systems that shape the decisions players make.
Read the full game description
A group of friends are invited to the village of Dunlewey by Jonathan Eaton. In his childhood he fell into the catacombs of the local church, and it took 4 days before he found his way out. Jonathan challenges your group to undertake the same adventure, puzzling and searching your way out of the maze.