Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
A card-driven horse race game in which players secretly bet on either a winner, a second-place horse, or a double of the two. Each of the four horses can be moved by any player.
Core mechanisms
Key systems that shape the decisions players make.
Betting and Bluffing
Risk resources on uncertain outcomes while disguising intentions or information.
Grid Movement
Move pieces between adjacent spaces on a regular grid.
Hand Management
Time and sequence a limited hand of cards to preserve future options.
Paper-and-Pencil
Record choices and results directly on a personal sheet.
Read the full game description
A card-driven horse race game in which players secretly bet on either a winner, a second-place horse, or a double of the two. Each of the four horses can be moved by any player. Some of the cards allow specific movement of one horse a number of spaces; the rest of the cards can move any of the horses, but only one that is in a certain position in the race when the card is played. 1970s releases by Otto Maier Verlag are reportedly the same as the 2001 re-release by Berliner Spielkarten. Components and graphics have changed (some early Ravensburger editions had metal horses and/or felt "boards"), but reportedly the rules have remained unchanged. Jockey was originally published in the Ravensburger Casino Series. Jockey was also published in the compilation of Bertelsmann Buchclub in 1976 (see Jockey & Grand Prix). Also, there exists an extra italian version Corsa Tris (1993).