Table feel
Moderate level of direct and strategic confrontation, high interaction frequency, and low emphasis on cooperation.
Players
3-5
Time
15-30
Age
7+
Weight
1
Rating
7.27
Teaching signal
High replayability
Highly interactive
Scales well
Deep strategy
Luck-sensitive
Moderate level of direct and strategic confrontation, high interaction frequency, and low emphasis on cooperation.
Izayoi offers a high level of variability in each playthrough with its diverse gameboard and multiple paths to victory. The presence of expansions adds new content and gameplay elements, enhancing replay value. The game provides deep strategic possibilities and room for improvement over time. Player interaction is moderate, and the game scales well with different numbers of players. Although it may take some time to learn, the depth it offers makes it worth the effort. Overall, Izayoi has a strong replayability score of 7.85 out of 10.
The final luck score for Izayoi is 6.33, indicating a balanced mix of luck and strategy. Random elements have a notable but not exclusive impact on the game outcome, and players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a moderate role.
Izayoi (?????) is a board game where players race to collect 16 types of wakomono and compete for points. The game is for 3 to 5 people and it can be played in 15 minutes. One player places a recommendation card on the field. Depending on the number of votes one of the players will earn the wakomono. There are also some unique rules, and it also requires strict hand management. Players aim for the highest score, but they should not exceed their master's score. Eventually, if a player's score exceeds his/her master's, the player will be dropped from the game. This mirrors Japanese culture in which one should be “polite” and not make the master lose face.
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