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Inwo Subgenius box art
1998 Ranked #11,632

Inwo Subgenius

Conspiracy card game has factions control groups, use plots, and pursue enough influence to rule the world. Rivals can seize puppets, while special faction and goal conditions offer competing paths to supremacy.

Customizable Games Card Game Humor Variable Player Powers

Players

2-4

Play time

Not listed

Age

12+

Complexity

2.65/5

Rating

6.14

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

The object of INWO is to control the world. You start with a single "Church of the SubGenius" card, representing your own faction of the Church.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

The object of INWO is to control the world. You start with a single "Church of the SubGenius" card, representing your own faction of the Church. During the game, you take over other Group cards. They are added to your Power Structure as your puppets - unless a rival takes them from you. You can use Plot cards to advance your own position or harass your opponents. You may win by controlling enough groups, or by fulfilling the special goal of your own Illuminati, or by meeting the objectives on a Goal card, or, of course, by crushing all of your rivals! Thus, you prove that YOU are the True Church, and the others are deluded posers. This is not a collectible card game. It is a stand-alone game that may be added to INWO or vice versa.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (5)

Play and group

Players
2–4
Best with
3–4
Play time
120 min
Age
12+
Complexity
2.7/5
Credits and catalog connections

Credits

Designers

2
Lynette R. F. Cowper Steve Jackson (I)

Publishers

1
Steve Jackson Games

Linked items

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