Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
As America expanded in the 1920s and 1930s, suburbs grew rapidly around the densely populated urban areas. High-speed InterUrban trains like the "Comet" served these suburbs, carrying all manner of people to work and then home.
Core mechanisms
Key systems that shape the decisions players make.
Read the full game description
As America expanded in the 1920s and 1930s, suburbs grew rapidly around the densely populated urban areas. High-speed InterUrban trains like the "Comet" served these suburbs, carrying all manner of people to work and then home. Different InterUrban lines competed to reap the most revenue from the surrounding suburbs. Track was laid, trackage rights negotiated, and suburban stations built. This game has been redone as Gondoliere, which is very similar.