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Inkling box art

Inkling

Players

3-6

Time

?-?

Age

14+

Weight

2

Rating

7.09

Fit

Teach 2.4

Teaching signal

Replay 4.0

High replayability

Interaction 3.6

Highly interactive

Scaling 4.4

Scales well

Strategy 4.7

Deep strategy

Control 3.5

More strategic control

Table feel

Moderate level of interaction with a mix of direct and strategic confrontation.

Replay value

Inkling offers a high level of variability with its gameboard, allowing for different experiences each time it is played. The presence of expansions adds to the replay value, providing new content and gameplay elements. The game also offers deep strategic possibilities, allowing players to improve their strategy over time. The player interaction score is moderate, and the game scales well with different numbers of players. While it may take some time to learn, the game offers a good balance between easiness and depth. Overall, Inkling has a strong replayability score of 7.97.

Luck profile

Inkling has a moderate level of luck involved in the game. Random elements like dice rolls or card draws have a notable but not exclusive impact on the game outcome. However, players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role. Overall, Inkling strikes a good balance between luck and strategy, making it an engaging and competitive board game.

Overview

Splashes of dark ink on a blank page, the characters illegible — or are they? The line that seemed like a scribble, could it perhaps be the letter N, or is it a Z on its side? And that circle, is it an O or a Q, or maybe part of a B? You can't know for sure, but you might have an inkling... Inkling is a word game for 3-6 players with an innovative twist. Each turn, you play your letter cards in front of you, hoping the players next to you can glean the words you're trying to convey — but without the perfect letters you will need to get creative! How you go about that is up to you: rotate your cards, play them upside down or on their side, or have them overlap one another. Whatever it takes to get your meaning across...

Editions

Edition Year Language Publisher / Region
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Files

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Credits

Designers

1
John Keyworth

Artists

1
Kwanchai Moriya

Publishers

2
Lucrum Games Osprey Games

Linked items

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