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Ingenious Extreme box art
2017 Ranked #13,409

Ingenious Extreme

Abstract tile-laying game has players extend colored lines and raise their lowest color score above rivals. Eight colors and octagonal pieces make balance essential, while reaching a maximum score grants another turn.

Abstract Abstract Strategy Highest-Lowest Scoring Tile Placement

Players

1-4

Play time

30-45 min

Age

8+

Complexity

2/5

Rating

7.42

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.6/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

In Ingenious, a.k.a. Einfach Genial, players take turns placing colored domino-style tiles on a game board, scoring for each line of colored symbols that they enlarge.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

In Ingenious, a.k.a. Einfach Genial, players take turns placing colored domino-style tiles on a game board, scoring for each line of colored symbols that they enlarge. The trick, however, is that a player's score is equal to their worst-scoring color, not their best, so they need to score for all colors instead of specializing in only one or two. Ingenious Extreme features the same gameplay as Ingenious, but with the domino-style tiles consisting of two conjoined octagons instead of two conjoined hexes. Since the pieces in Ingenious had six colors on them, 'Ingenious Extreme features eight colors, giving players more to juggle as they try to score well across the board while shutting out opponents. In more detail, each player has a rack with six tiles on it, and on a turn a player places one tile from their rack onto two empty octagon spaces of the game board. For each octagon on this tile, they score one point in that color for each octagon of the same color that lies adjacent to it and each octagon in a straight line from it. (In all you must check for scoring in seven directions from each half of the tile; you never look back from one half of the tile through the other half.) If a player brings the score of a color to 13, they immediately take another turn. At the end of their turn, they refill their rack to six tiles. (Before refilling their rack, if they have no tiles on it that contain hexes in their lowest-scoring color, they can discard all of their tiles, then draw six new tiles from the bag.) When no more tiles can be placed on the game board or when one player scores 13 in each color, the game ends. Players then compare their lowest scores, and whoever has the highest low score wins.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

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Game and edition data

All specifications (5)

Play and group

Players
1–4
Best with
1–4
Play time
30–45 min
Age
8+
Complexity
2.0/5
Credits and catalog connections

Credits

Designers

1
Reiner Knizia

Artists

2
Philip Cooke Michaela Kienle

Publishers

1
Sophisticated Games

Linked items

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