Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
More strategic control
How it plays
How does it play?
Scheme in medieval Florence and guide condemned souls through Dante’s nine circles in a demanding contest of influence and expiation.
Core mechanisms
Key systems that shape the decisions players make.
Grid Movement
Move pieces between adjacent spaces on a regular grid.
Market
Buy and sell through a shared supply whose availability or prices can change.
Loans
Borrow resources now and repay them later, usually with an additional cost.
Matching
Pair items with corresponding symbols, properties, or categories.
End Game Bonuses
Earn additional points for meeting conditions evaluated when the game ends.
Read the full game description
Inspired by Dante’s Divine Comedy, Inferno links political ambition in Florence with the fate of souls below. In the Florence phase, move, bargain, borrow, and manipulate influence as you identify sinners and prepare them for descent. In the Inferno phase, place and advance souls through the circles matching their sins, managing limited spaces and the consequences of each punishment. The two boards continually feed one another, rewarding efficient routes, careful timing, and end-game positioning across a heavy Eurogame of moral accounting.