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Imago box art

Imago

Players

4-12

Time

?-?

Age

12+

Weight

1

Rating

6.32

Fit

Teach 2.4

Teaching signal

Replay 4.0

High replayability

Interaction 3.7

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.5

More strategic control

Table feel

Imago has a moderate level of direct confrontation and strategic depth in confrontation. Players need to pay attention to each other's actions frequently. Cooperation is not a major focus in the game. Overall, the interaction score for Imago is good.

Replay value

Imago offers a high level of variability with its gameboard, allowing for different experiences each time it is played. The presence of expansions adds to the replay value, providing new content and gameplay elements. The strategic depth of the game allows for improvement in strategy over time, keeping the game engaging and fresh. The player interaction score is average, but the scalability of the game is good, adapting well to different player counts. The easiness to learn score is moderate, offering a balance between accessibility and depth. Overall, Imago has a strong replayability score of 8.05.

Luck profile

Imago has a moderate level of luck involved in the game. Random elements such as dice rolls or card draws have a notable but not exclusive impact on the game outcome. However, players have substantial ability to mitigate the effects of randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role. Overall, Imago strikes a good balance between luck and strategy.

Overview

Within a minute you must draw an image depicting one 2640 terms or phrases in a way that enables your team to guess the term or phrase correctly. The teams alternate in drawing, guessing and supervising the active team until the marker of one of the teams crosses the finish line. The category is determined by the roll of the die, but first the active player decides on a side of the card drawn and on one of the columns. The timer runs for 30 seconds, if the supervising team forgets to start it again, the additional time is added to the minute. The terms and phrases come from categories "Among Humans", "Nature & Environment", "Science & Technology", "A few things", "Tasks & Activities" and "Motley", for each correctly guessed item you advance the marker one step. Contents: game board, 110 Imago cards, 1 timer (30 seconds), one die, 2 playing pieces, one unprinted block, 1 pencil,

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Editions

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Credits

Designers

2
Johann Rüttinger Michael Rüttinger

Publishers

1
Noris Spiele

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