Table feel
Moderate level of direct and strategic confrontation with frequent interaction, but limited emphasis on cooperation.
Players
2
Time
?-?
Age
12+
Weight
2.78
Rating
7.24
Teaching signal
High replayability
Highly interactive
Scales well
Deep strategy
More strategic control
Moderate level of direct and strategic confrontation with frequent interaction, but limited emphasis on cooperation.
iliad: the siege of troy has a high variability gameboard, impactful expansions, deep strategic possibilities, moderate player interaction, good scalability, and moderate easiness to learn. Overall, it offers a highly replayable experience with a score of 7.95 out of 10.
The final luck score for Iliad: The Siege of Troy is 7. The game has a balanced mix of luck and strategy, with random elements having a notable but not exclusive impact on the game outcome. Players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.
"Iliad: The Siege of Troy" is a wargame of single combat...between the Gods and Heroes of ancient Greece and Troy. To the mundane scholars of academe, the Trojan War was fought for control of the ancient Black Sea trade routes. To the Romantic, it was fought over Helen of Troy, 'the face that launched a thousand ships and burned the topless towers of Ilium.' Whatever the cause, romantic or commercial, the war raged ten long years and involved the greatest warriors of that ancient age. Behind them stood the Olympian gods who, although forbidden by Zeus from intervening decisively, nevertheless gave what help they could to the side they favored. The Iliad is a fast-moving game of the entire ten-year war which has formed the basis for Homer's epic Iliad. Features include: Every important Greek and Trojan hero is individually represented Heroes face each other in single combat as they vie for superiority Olympian gods may receive appeals and aid their chosen heroes Special rules cover the quarrel between Agamemnon and Achilles: if the quarrel is set aside, Achilles joins the battle, much to the dismay of the Trojans. Outside references: "Players Notes" by S. List in Fire & Movement No. 15, Jan-Feb 1979 Reviewed by Tony Bath in Slingshot 86/28.
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