Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
In Armenia in 1901, you lead a team of scientists on an international expedition. In the remote mountains you discover a new element in the volcanic rock and realize that the first team to report the discovery will gain the credit (and everlasting fame).
Core mechanisms
Key systems that shape the decisions players make.
Read the full game description
In Armenia in 1901, you lead a team of scientists on an international expedition. In the remote mountains you discover a new element in the volcanic rock and realize that the first team to report the discovery will gain the credit (and everlasting fame). The fastest way to communicate is by flags, so a race starts to build towers and keep your flag flying long enough and high enough to stake your claim. Of course the other teams have the same idea... Hurlyburly is a physical dexterity game of building and defending your tower while trying to demolish your opponents' towers and steal their resources. Imagine Super Rhino (Rhino Hero) with catapults! On your turn, you can take one action: Build (increase the height of your tower or build defenses), Prepare (upgrade your catapult or gather ammunition), or Attack (launch rocks at opponents' towers to knock them down) Whoever has a five-level tower with their flag on top at the start of their turn wins.