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Human Era box art
2019 Ranked #18,808

Human Era

This social deduction game has a mixed crew vote on repairs or sabotage aboard a failing time machine before fuel runs out. Hidden machines and cyborgs pursue competing outcomes, so every democratic choice may aid an unseen faction.

Bluffing Card Game Simultaneous Action Selection Traitor Game

Players

4-10

Play time

Not listed

Age

10+

Complexity

2/5

Rating

5.85

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.6/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Human Era is a 4-10 player social deduction game in which you and your crew are aboard the last time machine to save space and time from the chaos unleashed by the haphazard time traveling of humans.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Human Era is a 4-10 player social deduction game in which you and your crew are aboard the last time machine to save space and time from the chaos unleashed by the haphazard time traveling of humans. However, among your crew are machines and cyborgs disguised as humans with their own goals in mind. Achieve your goal of repairing or destroying the space-time continuum before fuel runs out! -Story- Immediately following humans' discovery of time travel, the space-time continuum began to fall apart along with the rest of civilization. You are all aboard the last time machine, but you are a mixed crew. Most of you are humans, set on repairing the damage your meddling has caused. However, two other races have disguised themselves as humans to sneak aboard your ship to accomplish their own sinister goals. The machines from the horrific future are bent on chaos to preserve their existence. The cyborgs from the near future, half-human half-machine, play both sides of order and chaos to achieve their own goals. Since the time machine was invented by humans, it is unsurprisingly experiencing technical difficulties- notably the main controls. Landing in one of six eras, the crew needs to democratically decide which members are best equipped to repair spacetime by returning beings to their appropriate eras, or create a chain reaction of paradoxes to sow more chaos through time! —description from the publisher

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (5)

Play and group

Players
4–10
Best with
2
Play time
30 min
Age
10+
Complexity
2.0/5
Credits and catalog connections

Credits

Designers

2
Jake Given Zach Given

Artists

1
Nick Nazzaro

Publishers

1
Lay Waste Games

Linked items

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