Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
More strategic control
How it plays
How does it play?
Defend an island cooperatively as five low-complexity Spirits, combining elemental powers to drive back Invaders before Blight overwhelms the land.
Core mechanisms
Key systems that shape the decisions players make.
Area Majority
Compete to have the strongest presence in areas that award control or points.
Cooperative Game
Players coordinate their actions toward a shared objective and win or lose together.
Action Retrieval
Previously used actions must be recovered before they can be selected again.
Campaign Card Play
Play cards to command conflicts and carry consequences through a campaign.
Automatic Resource Growth
Resources increase automatically when defined rounds or conditions are reached.
Events
Triggered events alter the shared state, rules, or available choices.
Read the full game description
Choose a Spirit growth option, place presence, gain energy, and play fast and slow power cards while colonial Invaders explore, build, and ravage the island. Coordinate fear, Dahan movement, pushes, defense, and destruction so the team can dismantle threats before the land blights. Five purpose-built low-complexity Spirits and a streamlined setup make this an approachable entry point that preserves Spirit Island’s cooperative tactical core.