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Home Improvement box art
1993 Ranked #21,559

Home Improvement

A project-completion board game has players buy tools and supplies, finish household jobs, and resolve variable results in the proper rooms. Projects add equity at different levels, and the first homeowner to fifty thousand dollars wins.

Abstract Industry / Manufacturing Movies / TV / Radio theme Roll / Spin and Move Set Collection

Players

2-6

Play time

Not listed

Age

12+

Complexity

1.5/5

Rating

5.50

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Come and meet Tim, Al, Wilson and all the rest of the gang. You're the pro with all the stuff to get the job done.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Come and meet Tim, Al, Wilson and all the rest of the gang. You're the pro with all the stuff to get the job done. This game is based on the popular TV sitcom Home Improvement. You are a do-it-yourselfer that gets inspired by various sources to do projects around your house. The board, consisting of an outer ring of stores and other spaces, and an inner ring with all the rooms of your house. Cards representing each project are drawn. Each card has a list of supplies and tools you need for the job, and what stores to buy them from. Players then travel around the outer ring buying the things they need, and marking them off of the project cards. When the player has one or more project cards filled they can move into the inner ring and go to the room the project is for. A rating card is drawn (1-4) and a description of the project is read. The back of the project card contains four different outcomes for the project ranging from spectacular to horrible, these match the rating card and instruct the player what benefit they get from their project. Each project can add equity to your house. The first player to increase the equity of their house by $50,000 wins the game. This is a fun lighthearted look at home improvements. You don't have to even pick up a hammer to feel like a pro!

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Editions

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Player resources

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Game and edition data

All specifications (5)

Play and group

Players
2–6
Best with
2–6
Play time
90 min
Age
12+
Complexity
1.5/5
Credits and catalog connections

Credits

Designers

1
(Uncredited)

Publishers

3
Baranarab Innovations, Inc. Northern Games Co. Ltd. Spear's Games

Linked items

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