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Hattrick box art
1995 Ranked #6,976

Hattrick

A trick-taking card game in which players may open two tricks at once and compete for both. Choosing whether to follow, start another trick, or pass creates unusual decisions about which colors to collect.

Family Games Card Game Trick-taking

Players

4-6

Play time

Not listed

Age

10+

Complexity

1.57/5

Rating

6.49

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

extrapolated from the Game Cabinet: A card game with an unusual rule where two tricks can be opened at the same time The player to the left of the dealer starts by playing any one card. Now each player follows in clockwise order playing a card, until everybody played one.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

extrapolated from the Game Cabinet: A card game with an unusual rule where two tricks can be opened at the same time The player to the left of the dealer starts by playing any one card. Now each player follows in clockwise order playing a card, until everybody played one. The second player has the option to play either a card with the same color, or to open a second trick by playing a card of an different color next to the already played card. When someone plays a second color, he starts a second trick on the table. If the second player started a second trick, the third player just has the options to follow either one of the colors or discard a card of the third color (pass). He may not place a card of the third color on one of the existing tricks or start a third trick. If the second player followed the color of the first card, the third one has the option to start a 2nd trick (and so on). The players who played the card with the highest number in the respective trick win the respective cards. They place them visible to everyone in front of themselves on the table, stacked by colors, so everyone can see which color they are collecting. The player with the highest card in both tricks starts to play a card for the next round After all rounds are completed highest score wins. 3rd and 4th version of Sticheln by the same game designer allow to play Hattrick, too. It is explained in the rules book as a variant. 1997 Mensa Select

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Type

1

Category

1

Mechanism

1

Family

1

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
4–6
Best with
4–6
Play time
30 min
Age
10+
Complexity
1.6/5
Credits and catalog connections

Credits

Designers

1
Klaus Palesch

Artists

1
Franz Vohwinkel

Publishers

2
AMIGO U.S. Games Systems, Inc.

Linked items

No published linked games yet.