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Hako Onna box art
2016 Ranked #8,454

Hako Onna

A hidden-movement horror game has visitors search a mansion for protection and a way to escape its ghost. Keeping eyes closed hides the threat’s moves, while even a noisy mistake can hand initiative to the haunting.

Action / Dexterity Deduction Point to Point Movement Secret Unit Deployment

Players

3-5

Play time

90-120 min

Age

10+

Complexity

2.78/5

Rating

6.53

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.8/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Hako Onna is a game of horror hide-and-seek. One player plays the “Hako Onna” (the Woman in the Box), and the rest are “Visitors”, who are trying to escape from the mansion.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Hako Onna is a game of horror hide-and-seek. One player plays the “Hako Onna” (the Woman in the Box), and the rest are “Visitors”, who are trying to escape from the mansion. As Visitors, you’ll try not to make noise as you search the shadowy rooms of the mansion for items to protect yourself, for information, and for a way to escape what you do not see, but know is there. But if you stumble upon the Hako Onna, you’re dead. Players who discover the Hako Onna become a Hakobito, one of her servants, and wake up with her to move throughout the house. During most of Hako Onna's turn, the human players must keep their eyes closed so they cannot see where she moves to or what action she has done. The game also features a unique optional dexterity element that adds to the game's overall tension and dread. Before a visitor can take their turn, they need to avoid making noise by stacking a small disc on top the previous ones; if the tower collapses, they've made noise and it instantly becomes Hako Onna's turn. Hako Onna can win the game in two ways: If all visitors are turned into Hakobito, or If she has made it impossible for the visitors to win. The human players can win in one of three ways: If they manage to kill Hako Onna after finding her only weakness, If they find the secret exit, while in posession of the key ring hidden inside the safe, or If they can bring peace to Hako Onna by bringing the remains of her body to her precious doll, Mary. Since its original publication in Japanese, Hako Onna has reached its fourth edition, and has been republished in English by WizKids. The English edition features all-new cards for players to use as they experience the thrilling horror of this thematically-rich game. ••• ???????????????????????????????? ?????????????????????????????????? ????????????????????????????????????????????????????????????????????????????????????????????????????????????????????

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (5)

Play and group

Players
3–5
Best with
3–5
Play time
90–120 min
Age
10+
Complexity
2.8/5
Credits and catalog connections

Credits

Designers

2
?? ? (Go Ejin) ?? ? (Go Ejin)

Artists

4
GEN k Nakarin Sukontakorn GEN k Nakarin Sukontakorn

Publishers

2
Ejin ??? (Ejin Kenkyuujyo) Ejin ??? (Ejin Kenkyuujyo)

Linked items

No published linked games yet.