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Guerra De Mitos Iii box art
2013 Ranked #12,825

Guerra De Mitos Iii

Customizable mythology card game has rivals build decks, develop pantheons, and battle to reduce enemy power. Egyptian gods and reinforcements expand strategies across influence and confrontation phases.

Mythology Collectible: Collectible Card Games Mythology: Egyptian

Players

2-6

Play time

Not listed

Age

10+

Complexity

2.33/5

Rating

7.90

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Guerra De Mitos III is a card game set in a fantastic world where different mythologies coexist.

Read the full game description

Guerra De Mitos III is a card game set in a fantastic world where different mythologies coexist. It is a different, dynamic game designed to be able to build different decks with very distinct and varied strategies, and each installment increases both the number of available mythologies and the game possibilities. The game contains 150 cards split between the Egypt mythology and reinforcements for GDM I and GDM II. Egypt mythology includes 2 pantheons (cards that define your game strategy) + 33 cards for the gods deck (which includes characters, events and resources) + 40 cards for the designs deck (actions, equipment and summonings). Each player in War of the Myths III needs to build his own deck of at least 51 cards (1 pantheon / 20 gods / 30 designs) of his choice, and each installment increases the diversity of characters, actions and strategies you can use in order to achieve victory. Each player has to bring into play the cards his oracles offer him and play actions from the designs deck both in the influence phase (where the gods plan from their pantheon) and in the confrontation phase (where the characters who decide to go to battle fight to decrease the opponent’s power) to obtain supremacy or consign the opponent to oblivion.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

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Game and edition data

All specifications (5)

Play and group

Players
2–6
Best with
2
Play time
20 min
Age
10+
Complexity
2.3/5
Credits and catalog connections

Credits

Designers

1
Francisco Gallego Arredondo

Artists

4
Alba Aragon Siscu Bellido Ramses Bosque Hector Herrera

Publishers

1
GDM Games

Linked items

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