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Great War At Sea: U.s. Navy Plan Black box art
1999 Ranked #12,071

Great War At Sea: U.s. Navy Plan Black

Hypothetical naval war game has commanders plot task force movement across the Caribbean before resolving contacts tactically. A German victory in World War I sets the stage for this alternate confrontation.

Wargames Nautical Wargame Hexagon Grid Series: Great War at Sea (Avalanche Press)

Players

2-4

Play time

Not listed

Age

12+

Complexity

2.45/5

Rating

6.76

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

The Great War at Sea series hypothetical game that supposes that the Germans won WW1 and confronts the US navy in the Caribbean Sea.The game is based on actual US navy plans.Players plot their task forces moves on the strategic map and when contact is made combat is fought on the tactical map.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

The Great War at Sea series hypothetical game that supposes that the Germans won WW1 and confronts the US navy in the Caribbean Sea.The game is based on actual US navy plans.Players plot their task forces moves on the strategic map and when contact is made combat is fought on the tactical map.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (5)

Play and group

Players
2–4
Best with
1–2
Play time
120 min
Age
12+
Complexity
2.5/5
Credits and catalog connections

Credits

Designers

1
Michael Bennighof

Publishers

1
Avalanche Press Ltd.

Linked items

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