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Go Goblin, Go! box art
2012 Ranked #18,122

Go Goblin, Go!

A racing and gambling game has players secretly back goblins, manipulate their movement, and score from their finishing positions. The first goblin into the fire pit ends the race but earns no points, upending the usual race goal.

Fantasy Racing Betting and Bluffing Creatures: Goblins

Players

2-6

Play time

Not listed

Age

13+

Complexity

1.8/5

Rating

5.82

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Game description from the publisher: Beneath the mountain called Goblins' Rock, the goblins have been mining for centuries. They have dug deeper and deeper.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Game description from the publisher: Beneath the mountain called Goblins' Rock, the goblins have been mining for centuries. They have dug deeper and deeper. Their precious ore is running out and the taskmasters are getting BORED! So in order to pass the time, the taskmasters have taken to racing their underlings into a...PIT OF FIRE! (Underlings are expendable, after all.) It is agreed that secretly choosing their favorites would be best and the race would end when the "winner" falls into the pit. Oh, and there should be gambling. You know, just to keep it interesting! Go Goblin, Go! is a light, standalone racing and gambling board game. You secretly pick three of the racing goblins and you get points based on where they finish. You manipulate their movement, so you have some control over where they finish. Just don't be first. The first goblin to fall into the pit "wins", but they don't get any points.

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Category

2

Mechanism

1

Family

1

Shopping

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
2–6
Best with
2
Play time
60 min
Age
13+
Complexity
1.8/5
Credits and catalog connections

Credits

Designers

1
Jon David Faeth

Artists

1
Carl Folmer

Publishers

1
Twilight Creations, Inc.

Linked items

No published linked games yet.