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Glory: A Game Of Knights box art
Rich game profile

Glory: A Game Of Knights

In Glory: A Game of Knights, you are a young knight, whose sole goal is to become famous. You will earn your fame through tournaments, noble titles or minstrels singing about your deeds. Each turn, you spend your precious time doing actions like training, gathering allies, prayin...

Players

1-4

Time

45-120

Age

14+

Weight

2.88

Rating

7.56

Should this hit the table?

Quick read before the metadata.

The game Glory: A Game of Knights has a high level of direct confrontation and strategic depth in confrontation. Players must frequently pay attention to and react to each other's strategies and turns. However, there is a lower emphasis on cooperation as players primarily compete against each other rather than work together. Overall, the game has a strong interaction score of 7.2.

Teach 2.4

Teaching signal

Replay 3.9

High replayability

Interaction 3.6

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.7

More strategic control

Table feel

The game Glory: A Game of Knights has a high level of direct confrontation and strategic depth in confrontation. Players must frequently pay attention to and react to each other's strategies and turns. However, there is a lower emphasis on cooperation as players primarily compete against each other rather than work together. Overall, the game has a strong interaction score of 7.2.

Replay value

Glory: A Game of Knights has a high replayability score due to its high variability gameboard, impactful expansions, deep strategic possibilities, and adaptability to different player counts. While it may take some time to learn, the game offers a fresh and engaging experience each time it is played.

Luck profile

Glory: A Game of Knights has a moderate influence of luck. Random elements have minimal impact on the game outcome, with players having substantial ability to mitigate randomness through strategic decisions and planning. The game is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

What ABG knows about this game

In Glory: A Game of Knights, you are a young knight, whose sole goal is to become famous. You will earn your fame through tournaments, noble titles or minstrels singing about your deeds. Each turn, you spend your precious time doing actions like training, gathering allies, praying or selling your sword. You will also fight for ransom or visit your beloved lady. Prepare yourself for being a champion able to challenge other players as well as the most famous nobles across the Europe of 15th century. Glory is a game designed by two medieval reenactors, who want to tell you a story of a knight's life in the language of a board game. The key design concepts are: two main modes for different experience and player types - with or without pvp combat worker-placement-like preparation phase, quest phase based on gathered quest cards, tournaments as a main source of victory points, duels as a fast mini-game titles to gather as a secondary source of victory points - public and private - changing with every game. —description from the publisher

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Editions

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Commerce mapping

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Credits

People and publishers

Designers

2
Dominik "Lir" Mucha Marcin "Wis" Wisthal

Artists

5
Tymoteusz Chliszcz Sandra Guja Milek Jakubiec Rados?aw Jaszczuk Jarek Noco?

Publishers

1
Strategos Games

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