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The Girl Who Made The Stars box art

The Girl Who Made The Stars

Players

1-4

Time

?-?

Age

14+

Weight

2.5

Rating

6.86

Fit

Teach ?

Not enough signal

Replay ?

Not enough signal

Interaction 3.7

Highly interactive

Scaling ?

Not enough signal

Strategy ?

Not enough signal

Control 3.0

Luck-sensitive

Table feel

The Girl Who Made the Stars has a moderate level of direct confrontation and strategic depth in confrontation. Players need to be aware of and react to each other's strategies frequently. However, the game does not emphasize cooperation as much.

Luck profile

The Girl Who Made the Stars has a moderate influence of luck. Random elements like dice rolls or card draws have a notable but not exclusive impact on the game outcome. However, players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

The girl reached into the wood ash and grabbed a palmful, and as she blew it from her palm, the ashes swirled and churned as they moved skyward, lighting up the once dark skies. The Girl who Made the Stars is a worker placement/tile-laying puzzle game for 1-4 players based on a San African myth about the creation of the milky way and the stars. In the time of the first people, the night sky was dark and featureless. The village elders prohibited venturing out into the dark starless night for fear of the dangers that lurked there. One night after her mother cooked dinner, a young girl, frustrated with these restrictions, took a bit of ash and roots and cast the red and white embers into the sky, forming the milky way and the other stars, in an attempt to illuminate the night so the villagers could safely collect resources necessary for their survival. As a village elder, gaze upon the new stars in the night sky and discern the forms of constellations to provide wisdom and illumination to the village. Draw constellations into the earth, with your depictions gaining light, stars, and stardust for the village. Then, as villagers guided by this newfound light, venture into the surrounding darkness to collect much needed resources, including fruit, fish, and small and large game. The resources you collect for the village will boost your reputation, and the player with the highest reputation at the end of the game is the winner. —description from the publisher

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