Overview
At a glance
Is this game right for my group?
ABG editorial scores on a 1–5 scale.
Harder to teach
High replayability
Highly interactive
Scales well
Deep strategy
How it plays
How does it play?
Taken from the Publisher. "Inside the castle, one of twelve ghosts is always floating from window to window.
Core mechanisms
Key systems that shape the decisions players make.
Read the full game description
Taken from the Publisher. "Inside the castle, one of twelve ghosts is always floating from window to window. But which one is it? It's hard to tell the differences as you can only recognize the ghosts by tiny details. Whoever is quickest in recognizing the ghost in question, can move their figure on the parkway. At the end of the game the player who has moved their figure furthest in the park will be the master ghost hunter."