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Gem Rush (second Edition) box art

Gem Rush (second Edition)

Players

1-7

Time

30-60

Age

14+

Weight

2

Rating

6.83

Fit

Teach 2.7

Teaching signal

Replay 4.0

High replayability

Interaction 3.6

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.2

Luck-sensitive

Table feel

Gem Rush (Second Edition) has a high level of direct confrontation and strategic depth in confrontation. Players need to frequently pay attention to and react to each other's strategies and turns. However, there is a lower emphasis on cooperation in the game.

Replay value

Gem Rush (Second Edition) offers a high level of variability with its gameboard, allowing for different experiences each time it is played. The presence of expansions adds to the replay value, providing new content and gameplay elements. The game also offers deep strategic possibilities and room for players to improve their tactics and strategies over time. The player interaction score is average, and the game scales well with different numbers of players. While it may take some time to learn, the game strikes a balance between easiness and depth. Overall, Gem Rush (Second Edition) has a strong replayability score of 7.9 out of 10.

Luck profile

Gem Rush (Second Edition) has a moderate influence of luck. Random elements have a notable but not exclusive impact on the game outcome. While players have some ability to mitigate randomness through strategic decisions and planning, luck still plays a significant role in the game. Overall, the game has a balanced mix of luck and strategy.

Overview

You are a dwarf and dwarves dig; it is a matter of pride and honor. But very few can join you among the ranks of the best. In a magical mine, pickaxe in hand, you race together or separately to claim the prestige your skills can earn. Since its discovery, the King has been anxious to delve ever further and explore the magical properties in this mountain's incredibly gem-rich region. Answering the call, the best among the dwarves are ready to explore them. This is what Dwarves thrive on -- an absolute Gem Rush! You alone, or with up to six of your friends, can play Gem Rush as competing or cooperating dwarves in a magical mine. Using your special skill to advantage and through the clever positioning of the rooms you clear and claim for the King, you must navigate each room's special ability through the clever acquisition and use of Gem cards. Gem Rush: Second Edition includes: • A bright new graphics facelift for the rooms, gems, characters, skills, and even the rulebook. • Play alongside your friends in Cooperative Mode, or see who the best dwarf is in Competitive Mode. • New magical gems including Echoglass, Orichalcum, and Warpstone -- each with properties that impact a sagacious player's strategy. • Player Skill cards so each dwarf wields an individual special ability which helps them compete. Includes dwarven poetry! Game Data: Number of Players: 1-7 Ages: 14 and up Playing Time: Approximately 30-60 minutes What's In The Box?: • 80 Room cards (square) • 7 Player Aid cards • 75 Gem cards • 20 Skill cards • 7 Character standees • 57 Point gems • 1 First player marker • 1 Rulebook

Editions

Edition Year Language Publisher / Region
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Files

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Credits

Designers

1
Jeremy Lennert

Artists

1
Clark Miller

Publishers

1
Victory Point Games

Linked items

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