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Gathering Storm box art
2015 Ranked #17,142

Gathering Storm

Commit presence to key areas and fight for influence where it matters.

Wargames Wargame World War II Action Points Area Majority / Influence

Players

2-5

Play time

360-480 min

Age

12+

Complexity

4/5

Rating

6.15

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.8/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Gathering Storm does for GMT's A World at War what Days of Decision did for ADG's World in Flames.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Gathering Storm does for GMT's A World at War what Days of Decision did for ADG's World in Flames. It allows players to simulate the diplomatic, economic, and political maneuverings that preceded the Second World War, either as a stand alone game or as an expansion for A World at War. (Unlike Days of Decision, Gathering Storm covers only the European events leading to war.)

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Shopping

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
2–5
Best with
2–5
Play time
360–480 min
Age
12+
Complexity
4.0/5
Credits and catalog connections

Credits

Designers

1
Bruce Harper

Artists

1
Rodger B. MacGowan

Publishers

1
GMT Games

Linked items

No published linked games yet.