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Garden Nation box art
2021 Ranked #4,391

Garden Nation

This three-dimensional city-building game has clans raise structures across the garden territories. Choosing who acts next and where makes every construction a tool of control.

Family Games Area Majority / Influence

Players

2-4

Play time

60-75 min

Age

10+

Complexity

2.56/5

Rating

6.83

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.7/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.6/5

Highly interactive

Player scaling 4.1/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

In Garden Nation, the four clans wish to build a city on the seven territories of the garden, but each is trying to gain the upper hand. In the game, you construct buildings by rearranging coffee pots or bird feeders to complete official projects and secret missions.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

In Garden Nation, the four clans wish to build a city on the seven territories of the garden, but each is trying to gain the upper hand. In the game, you construct buildings by rearranging coffee pots or bird feeders to complete official projects and secret missions. Each new floor costs more and more inhabitants. However, once the goal is reached, the colors of these people float there, thus validating these common projects. The other leaders might not let this stand, however, and will invade the buildings of opponents to try to take them back. To impose your choices on others, you must master the art of this war, deciding who will play after you and where they will have to go. Your main actions during play are to build or abandon a building; validate a common project; and move the "Torgrue", then choose the next player. Over the course of play, the 3D city progressively grows on the board, with the location of your action determining where the next action will be carried out, and with you deciding who will act.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
2–4
Best with
2–4
Play time
60–75 min
Age
10+
Complexity
2.6/5
Credits and catalog connections

Credits

Designers

2
Rémi Saunier Nathalie Saunier

Artists

1
Maxime Morin

Publishers

1
Bombyx

Linked items

No published linked games yet.