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The Game Of Medici: Arms, Loves And Betrayals In Xvth Century Europe box art
1982 Ranked #15,646

The Game Of Medici: Arms, Loves And Betrayals In Xvth Century Europe

Negotiate deals and shifting promises to improve your position.

Economic Negotiation Alliances Area Movement

Players

4-6

Play time

120-180 min

Age

13+

Complexity

2.6/5

Rating

6.68

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.8/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

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How it plays

How does it play?

Players represent the powers of the XVth century: Holy Roman Emperor, Ottoman Turk Sultan, Pope, King of Spain, King of France and the head of the famous Medici family of Florence.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Players represent the powers of the XVth century: Holy Roman Emperor, Ottoman Turk Sultan, Pope, King of Spain, King of France and the head of the famous Medici family of Florence. The board is hexagonal with each player having a path by which his pawns can visit his direct left and right neighbors. In addition, each side has a direct path to the center of the board. Players other than the direct neighbors could only be reached by traveling through the neighbors or the center. Included in the game are 6 domestic army pawns for each player, 36 mercenary pawns, 12 ambassador cards, 6 lady cards, 50 coins and 2 dice. At the beginning, each player receives the 6 domestic army pawns, 1 lady, 2 ambassadors and 3 coins. Combats are resolved without random chance by simple calculation of the difference between the number of pawns. Income is provided to the player on the basis of the number of spaces occupied by a single domestic pawn. Each player may offer alliance to any player and if accepted, ambassadors are exchanged. Alliance permits joint attacks and unlike some other games, alliances are law: allies absolutely cannot attack one another.

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Editions

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Player resources

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Game and edition data

All specifications (5)

Play and group

Players
4–6
Best with
2
Play time
120–180 min
Age
13+
Complexity
2.6/5
Credits and catalog connections

Credits

Designers

1
Marco Donadoni

Publishers

1
International Team (I)

Linked items

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