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Freikorps: The Bolsheviks Invade Germany, 1920 box art
1999 Ranked #18,720

Freikorps: The Bolsheviks Invade Germany, 1920

Maneuver forces across tactical or historical battle maps.

Wargames Wargame World War I Hexagon Grid Simulation

Players

2

Play time

Not listed

Age

12+

Complexity

2.2/5

Rating

6.50

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

From the Microgame Design Group website: Freikorps is a simulation board-wargame of a hypothetical invasion of Germany by the Soviet Union's "Red Army of Workers and Peasants" in 1920.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

From the Microgame Design Group website: Freikorps is a simulation board-wargame of a hypothetical invasion of Germany by the Soviet Union's "Red Army of Workers and Peasants" in 1920. The game is for two players, one representing the irresistible forces of proletarian revolution (the Red Player), and the other the (hopefully) impervious alliance of anti-Bolshevist forces that would have been arrayed to oppose such an invasion (the White Player). The 11 x 17" map covers Poland and eastern Germany from Warsaw to Berlin. The 280 counters show Red Army and German Freikorps units, as well as Spartakists (German Communists), interventionists and the remains of the Polish army. This game was first published in DTP format in 1999 by Microgame Design Group. A substantially revised version of this game, under the title Strike For Berlin, was published in Yaah! magazine #11 (Flying Pig Games) in March, 2018. Features: - new map drawn to a different scale with different terrain and railnet analysis; - new, double-sided counters with new values; - new order of battle; - new rules including an interactive three-segment operational phase; - many new and varied optional rules; and - rules for a link game to allow play with Red Horde 1920 (a substantial reworking of Konarmiya, and published in 2017 by Tiny Battle Publishing)

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Editions

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Game and edition data

All specifications (5)

Play and group

Players
2
Best with
1–2
Play time
90 min
Age
12+
Complexity
2.2/5
Credits and catalog connections

Credits

Designers

1
Brian Train

Artists

4
Kerry Anderson Peter Bergting Ed Bourelle Jason Kempton

Publishers

2
Microgame Design Group Platinum Dragon Productions

Linked items

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