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Freedom In The Galaxy: The Star Rebellions, 5764 Ad box art
1979 Ranked #4,383

Freedom In The Galaxy: The Star Rebellions, 5764 Ad

This galactic wargame has rebels spark insurrections while an empire garrisons worlds and maintains loyalty. The rebellion can spread from planet to planet, creating a strategic struggle for the galaxy.

Thematic Games Movies / TV / Radio theme Political Action/Event Area Movement

Players

2

Play time

60-1200 min

Age

12+

Complexity

3.96/5

Rating

6.73

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.6/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.6/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

First published by SPI and obviously inspired by Star Wars. Some of the character names are anagrams of SPI employees.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

First published by SPI and obviously inspired by Star Wars. Some of the character names are anagrams of SPI employees. "Freedom in the Galaxy: The Star Rebellions, 5764 AD" is a medium complexity strategic and tactical wargame of galactic conquest. Can a small band of valiant rebels withstand the oppression of the mighty Galactic Empire? The map board schematically represents over 30 solar systems. Unit types include armed forces, spaceships, Imperial characters and individual Rebels. The Rebel player must start insurrections on various planets hoping to cause a domino effect and topple the Empire's power base. The Imperial player must garrison planets, quash rebellion and conduct diplomatic missions to maintain a high loyalty factor. There are three levels of complexity to the game system. Combat is dice-based and cross-referenced on various Combat Results Tables (CRT). The game consists of a map board, 140 character cards, 400 die cut counters, a Galactic Guide, numerous playing aids and a RuleBook.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (5)

Play and group

Players
2
Best with
1–2
Play time
60–1200 min
Age
12+
Complexity
4.0/5
Credits and catalog connections

Credits

Designers

2
Howard Barasch John H. Butterfield

Artists

2
Redmond A. Simonsen David Wenzel

Publishers

2
The Avalon Hill Game Co SPI (Simulations Publications, Inc.)

Linked items

No published linked games yet.