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Flip Freighters box art
2022 Ranked #18,681

Flip Freighters

This flip-and-fill logistics game has freight owners load trucks, deliver goods, and earn the most money over three weeks. Early deliveries score repeatedly, but launching an underfilled truck sacrifices potential cargo.

Number Print & Play End Game Bonuses Paper-and-Pencil

Players

1-99

Play time

10-20 min

Age

10+

Complexity

2/5

Rating

6.09

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 3.9/5

High replayability

Interaction 3.6/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

This Flip and Fill (roll and write) game has players taking on the role of a freight company owner. Over the course of three weeks(rounds) players will seek to load their trucks with good and deliver them to their customers.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

This Flip and Fill (roll and write) game has players taking on the role of a freight company owner. Over the course of three weeks(rounds) players will seek to load their trucks with good and deliver them to their customers. The earlier you deliver, the more you get paid, so time is of the essence. Will you send truck that are not fully loaded, or will you wait and see if you can fill a truck all the way up? The choice is yours. Gameplay Overview Each turn players will flip over 3 cards from a standard playing deck and use the cards to either load their trucks, or move them. Some trucks take certain goods (suits) and not others, while some trucks care more about the amount of goods (number on the card). Once you have decided a truck is full enough use the value on a card to move it, by marking off spaces on its path. However trucks in transit may not be loaded anymore, so choose wisely. At the end of each week all trucks that are delivered will score, while trucks in transit count for nothing. This means that trucks scored in the first week score score 3 times total, while trucks in the second week score 2 times, and trucks scored in the last week score once. Plan your moves wisely as waiting too long could mean a lower payout than you were hoping for. Game ends after 3 weeks each with 5 turns. Players total up money earned from all 3 weeks and the player with the most money wins. In the event of a tie the player with the most delivered trucks wins.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

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Game and edition data

All specifications (5)

Play and group

Players
1–99
Best with
1–4
Play time
10–20 min
Age
10+
Complexity
2.0/5
Credits and catalog connections

Credits

Designers

1
Wayne D Koenig

Artists

2
Wayne D Koenig Lorenzo Uccheddu

Publishers

2
(Self-Published) Koenig Kreations

Linked items

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