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Fleets 2025: East China Sea box art
2008 Ranked #15,335

Fleets 2025: East China Sea

This modern naval wargame has opposing admirals hunt enemy forces and inflict enough damage to break political will. Fast cards and dice drive asymmetric air and sea tactics as each side tries to make the other back down.

Wargames Modern Warfare Nautical Campaign / Battle Card Driven Hexagon Grid

Players

2

Play time

Not listed

Age

12+

Complexity

1.89/5

Rating

6.84

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Publisher blurb: 'With the sailing of FLEETS 2025: East China Sea, Victory Point Games launches you on a Chris Taylor designed blue water adventure of high-stakes ‘political poker’ centered on daring air and naval engagements between the modern fleets of the United States and China as the Taiwanese flash point of the East China Sea ignites into a crisis on the brink of spinning out of control. Here, player nerve and skill are required to hunt the opposing forces and inflict sufficient military damage to break their political will and get them to “blink first” and back down!

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Publisher blurb: 'With the sailing of FLEETS 2025: East China Sea, Victory Point Games launches you on a Chris Taylor designed blue water adventure of high-stakes ‘political poker’ centered on daring air and naval engagements between the modern fleets of the United States and China as the Taiwanese flash point of the East China Sea ignites into a crisis on the brink of spinning out of control. Here, player nerve and skill are required to hunt the opposing forces and inflict sufficient military damage to break their political will and get them to “blink first” and back down! In this low-to-moderate complexity wargame, the great concerns of modern naval warfare are handled with fine design elegance to highlight the asymmetrical forces, systems and tactics used by both sides through the lethality of modern weaponry. With deep strategic puzzles and wild military and political action simulated by the simple use of fast-action card play and lots of dice, FLEETS 2025: East China Sea is a nautical thrill-ride through tomorrow’s headlines for budding Admirals. Ages: Ages 12 and up Complexity: 4 out of 9 Solitaire Suitability: 1.5 out of 9 Scale: Each unit is 1-2 major ships & escorts or 1-3 squadrons of planes; each turn half a day. Game Components: • 5 pages of color Rules: Basic and Admiral Level; 2 pages color Example of Play; 1 page of Notes • 1 page of Scenarios • 80 color, die-cut 5/8” two-sided game pieces • 60 ‘Activity’ cards • One 11” x 17” color game map • 2 Player Aid Sheets' Buy Microbadge

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Editions

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Game and edition data

All specifications (5)

Play and group

Players
2
Best with
2
Play time
60 min
Age
12+
Complexity
1.9/5
Credits and catalog connections

Credits

Designers

1
Chris Taylor (I)

Artists

1
Alan Emrich

Publishers

1
Victory Point Games

Linked items

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