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Flea Marketeers box art

Flea Marketeers

Players

2-6

Time

?-?

Age

10+

Weight

1.5

Rating

6.39

Fit

Teach 2.4

Teaching signal

Replay 4.0

High replayability

Interaction 3.6

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.0

Luck-sensitive

Table feel

Moderate level of interaction with a mix of direct and strategic confrontation.

Replay value

Flea Marketeers has a high variability gameboard, offering different experiences each time it is played. The presence of expansions adds new content and gameplay elements. The game provides deep strategic possibilities and room for players to improve their strategy over time. The player interaction score is average. The game scales well with different numbers of players without compromising its appeal or balance. It has a moderate easiness to learn, allowing players to grasp the rules and depth within a reasonable time. Overall, Flea Marketeers has a strong replayability score of 7.9.

Luck profile

Flea Marketeers has a moderate level of luck involved in the game. Random elements such as dice rolls or card draws have a notable but not exclusive impact on the game outcome. However, players have substantial ability to mitigate the effects of randomness through strategic decisions and planning. The game outcome is a balanced mix of luck and strategy, with both factors playing a significant role in determining the outcome.

Overview

Build up your own Flea Market area, swindle other Marketeers, and deal in Americana Treasure... What could be more fun? The scene is set before the opening of the big weekend Flea Market at the old drive-in theater. Marketeers vie for the Tables that will make the most profit for the day, as they wheel, deal, and steal to be the richest in town! Players can buy and sell flea market goods according to a price chart that is given to each player. You will want to accumulate or buy items with the most value to place them in your flea market and sell those that make little or no money. What is worth little to you may be worth a lot to another and vice versa. Players also draw and play cards on their turn that can have an impact on a single player or all the players at the table. Some cards offer a benefit by allowing you to swap or trade items with another player. The player with the most money and most valuable items in their flea market (according to their price chart) is the winner.

Media

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Editions

Edition Year Language Publisher / Region
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Files

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Credits

Designers

1
Lisa Steenson

Publishers

1
Gut Bustin' Games

Linked items

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