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Flash Point box art

Flash Point

Players

1-6

Time

?-?

Age

12+

Weight

2.14

Rating

6.91

Fit

Teach 2.3

Teaching signal

Replay 4.0

High replayability

Interaction 3.8

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.0

Luck-sensitive

Table feel

Flash Point has a moderate level of direct confrontation and strategic depth. Players need to frequently pay attention to each other's actions. While there is some level of cooperation required, it is not the main focus of the game. Overall, Flash Point has a good level of player interaction.

Replay value

Flash Point has a high replayability score due to its variability in gameboard setup, the availability of expansions, deep strategic possibilities, and adaptability to different player counts. The game offers fresh experiences each time it is played, allowing players to discover new tactics and strategies. The player interaction score is also good, adding to the overall replay value. While it may take some time to learn, the game offers a good balance between easiness and depth. Overall, Flash Point is highly replayable and provides a consistently engaging experience.

Luck profile

Flash Point has a moderate level of luck involved in the game. Random elements like dice rolls and card draws have a notable but not exclusive impact on the game outcome. However, players have substantial ability to mitigate randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a minor role.

Overview

Introduction A fire has erupted in a large home, threatening the property and its occupants. As the first responders to the fire, players must enter the home to rescue the people trapped inside. Resources are scarce, and time is not an ally. As the fire spreads out of control, victims are endangered and the building approaches collapse. Players must cooperate to mount a successful rescue effort. Objective Flash Point is a fully cooperative game, meaning that players win or lose together. To win, players must rescue the victims trapped inside a burning home. The players fail if three or more people die, or if the house collapses from structural failure. Features Fire and smoke spread, interact, flashover and explode through an innovative mechanic. Chain reactions are possible and very deadly. Fully cooperative gameplay where players must work together to overcome the fire and rescue trapped victims. Game scales well, accomodating as few as 1 and as many as 6 players. Solitaire is an option! Two ways to play: the Basic Game introduces key concepts and is a great way to teach new players. The Advanced game adds specialists, two drivable rescue vehicles, hazardous materials, and random start conditions. Multiple difficulty levels accommodate the widest range of player ability and invite replay. Two houseplans are included. Each presents its own challenges.

Editions

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Credits

Designers

1
Kevin Lanzing

Artists

1
Kevin Lanzing

Publishers

3
(Self-Published) Clockwork Colossus Games The Game Crafter, LLC