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Flash Point box art
2010 Ranked #8,481

Flash Point

A cooperative rescue game has firefighters enter a burning house and save victims before fatalities or collapse. Spreading fire, smoke, explosions, and limited resources create chain reactions that punish poor coordination.

Adventure Action Points Variable Player Powers Theme: Firefighting

Players

1-6

Play time

Not listed

Age

12+

Complexity

2.14/5

Rating

6.91

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.8/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Introduction A fire has erupted in a large home, threatening the property and its occupants. As the first responders to the fire, players must enter the home to rescue the people trapped inside.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Introduction A fire has erupted in a large home, threatening the property and its occupants. As the first responders to the fire, players must enter the home to rescue the people trapped inside. Resources are scarce, and time is not an ally. As the fire spreads out of control, victims are endangered and the building approaches collapse. Players must cooperate to mount a successful rescue effort. Objective Flash Point is a fully cooperative game, meaning that players win or lose together. To win, players must rescue the victims trapped inside a burning home. The players fail if three or more people die, or if the house collapses from structural failure. Features Fire and smoke spread, interact, flashover and explode through an innovative mechanic. Chain reactions are possible and very deadly. Fully cooperative gameplay where players must work together to overcome the fire and rescue trapped victims. Game scales well, accomodating as few as 1 and as many as 6 players. Solitaire is an option! Two ways to play: the Basic Game introduces key concepts and is a great way to teach new players. The Advanced game adds specialists, two drivable rescue vehicles, hazardous materials, and random start conditions. Multiple difficulty levels accommodate the widest range of player ability and invite replay. Two houseplans are included. Each presents its own challenges.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

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Game and edition data

All specifications (5)

Play and group

Players
1–6
Best with
1–4
Play time
30 min
Age
12+
Complexity
2.1/5
Credits and catalog connections

Credits

Designers

1
Kevin Lanzing

Artists

1
Kevin Lanzing

Publishers

3
(Self-Published) Clockwork Colossus Games The Game Crafter, LLC