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Flagship: Prometheus Unchained box art
2002 Ranked #12,202

Flagship: Prometheus Unchained

Starship combat card game has commanders build a fleet around a flagship and destroy the opponent’s command vessel. Ship alignment and attack ranges make formation a central tactical decision.

Wargames Card Game Science Fiction Campaign / Battle Card Driven

Players

2-4

Play time

Not listed

Age

10+

Complexity

2.08/5

Rating

6.03

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.7/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.6/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Flagship is an easy-to-learn, fast-paced, card game of tactical starship combat. The four galactic races are the Heisenberg Dynasty (Blue), Freeman Followers (Green), Nation's Pride (Yellow), and Kirikin Swarm (Purple).

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Flagship is an easy-to-learn, fast-paced, card game of tactical starship combat. The four galactic races are the Heisenberg Dynasty (Blue), Freeman Followers (Green), Nation's Pride (Yellow), and Kirikin Swarm (Purple). The former two are available in the game: Prometheus Unchained, while the latter two are available in the only released expansion: Flagship: Coyote Stands. In a basic tactical skirmish scenario, each player chooses a race and uses a point system to select their fleet, which must include a Flagship and a Commander. Each player chooses how to align his ships (think rows, similar to Modern Naval Battles), while considering their ship's optimal firepower: Direct and Boarding (typically) at range 1 or Guiding at range 2. Game ends when one player's Flagship is destroyed. There are other scenarios available with different victory conditions and formats of gameplay. Integrates with: Flagship: Coyote Stands

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (5)

Play and group

Players
2–4
Best with
2
Play time
180 min
Age
10+
Complexity
2.1/5
Credits and catalog connections

Credits

Designers

1
Dan Verssen

Artists

4
Ryuichiro Aikawa William Arance David Carlson Justin Hammond

Publishers

1
GMT Games

Linked items

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