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Fish Eat Fish box art
2003 Ranked #11,646

Fish Eat Fish

Stacking combat card game has players move fish stacks, defeat adjacent prey, and collect the most fish. High cards are spent permanently, so winning now can leave a growing stack vulnerable later.

Family Games Animals Bluffing Hand Management Animals: Fish / Fishes

Players

2-5

Play time

Not listed

Age

8+

Complexity

1.36/5

Rating

5.72

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 3.8/5

High replayability

Interaction 3.9/5

Highly interactive

Player scaling 3.5/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

In a wave of challenges and bluffs, players compete for control of the sea. Play your cards right and watch your stack of fish grow.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

In a wave of challenges and bluffs, players compete for control of the sea. Play your cards right and watch your stack of fish grow. But just when you think you're the big fish... a bigger fish comes along. Gobble up the most fish and you win! —description from the publisher The goal of Fish Eat Fish is for a player to catch as many fish pieces as possible. Stacks of 1 to 5 fish are moved around the board in search of prey. Adjacent stacks engage in combat. Cards are played, and the number on the card is added to the number of fish in a player's stack. Highest total wins the combat, and that player's stack is placed on top of the loser's stack. If a stack contains more than 5 fish, the extras are placed in the winner's pool of caught fish. Ties result in both stacks of fish being discarded. Cards may only be played once, so players must balance the need to win a combat with the need to hold on to high cards for future combats against growing stacks.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
2–5
Best with
2–5
Play time
30 min
Age
8+
Complexity
1.4/5
Credits and catalog connections

Credits

Designers

1
Reiner Knizia

Artists

2
John Kovalic Cathleen Quinn-Kinney

Publishers

2
FoxMind Israel Out of the Box Publishing

Linked items

No published linked games yet.