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Farmers Finances box art
2016 Ranked #20,522

Farmers Finances

This market-timing game has competing farmers buy, sell, or turn wheat into bread to reach seventy coins first. Dice shift supply and demand after every turn, and clearing the market forces everyone to sell immediately.

Card Game Economic Auction/Bidding Open Drafting

Players

1-2

Play time

10-15 min

Age

6+

Complexity

1.17/5

Rating

6.30

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.7/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

In Farmers Finances the players are two competing farmers. With changing supply and demand, buying and selling at the right moment, they try to earn the most profit.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

In Farmers Finances the players are two competing farmers. With changing supply and demand, buying and selling at the right moment, they try to earn the most profit. The first player to earn 70 coins wins the game. The market changes the values of buying and selling by dice rolling after every turn. With a good buying value you can get wheat or animals cheaper, or sell if the selling value is high. On your turn, you have one action in which to buy one good (wheat or animals), sell all goods of one kind, or transform wheat into bread to get a better price and to protect you against the "empty-market". Empty-market rule: If a player buys the last good from the market all players have to sell all their goods for the current selling value. Solo: In the solo game, you try to earn 70 coins in the least turns possible. This game was an entry in the 2016 9-card nanogame PNP design contest. Components: 9 Cards 4x Wheat/Bread 2x Animals 2x Money tracking cards 1x Market 1 Rules

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Editions

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Edition Year Language Publisher / Region
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Player resources

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Game and edition data

All specifications (5)

Play and group

Players
1–2
Best with
1–2
Play time
10–15 min
Age
6+
Complexity
1.2/5
Credits and catalog connections

Credits

Publishers

1
(Web published)

Linked items

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