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Fagin's Gang box art
2007 Ranked #19,232

Fagin's Gang

This economic strategy game has street gangs send urchins through London, steal goods, trade at market, and balance cash with supplies. Goods enable movement but cash determines victory, forcing players to convert every haul wisely.

Novel-based Commodity Speculation Authors: Charles Dickens

Players

2-6

Play time

Not listed

Age

10+

Complexity

2.41/5

Rating

5.71

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.4/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

In this economic strategy game, you play a member of Charles Dickens' infamous gang of pilfering street urchins from Oliver Twist. Fagin trusts you and has given you charge of a small band of 5 urchins to scour London for easy pickings.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

In this economic strategy game, you play a member of Charles Dickens' infamous gang of pilfering street urchins from Oliver Twist. Fagin trusts you and has given you charge of a small band of 5 urchins to scour London for easy pickings. Each of your urchins takes one of 6 locations from Dickensian London (there is always one neighborhood you can't travel to). Urchins try to avoid the police constables and steal goods to help the other members of the gang at other locations. Everyone meets periodically at Smithfield Market to trade, to swap booty and experiences - and to make money. Goods are essential for movement, but ultimately these must be balanced with your cash to win the game.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (5)

Play and group

Players
2–6
Best with
2–4
Play time
120 min
Age
10+
Complexity
2.4/5
Credits and catalog connections

Credits

Designers

1
Dean Conrad

Publishers

1
Ludorum Games

Linked items

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