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Evolution: Climate box art
2016 Ranked #409

Evolution: Climate

An evolution strategy game where species adapt to hunger, predators, and shifting temperatures. New traits can solve one danger while exposing another, so ecosystems constantly demand fresh combinations.

Strategy Games Animals Card Game Action Points Events

Players

2-6

Play time

Not listed

Age

12+

Complexity

2.75/5

Rating

7.50

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Evolution: Climate is a standalone game that introduces climate into the Evolution game system. In Evolution: Climate, players adapt their species in a dynamic ecosystem where food is scarce, predators lurk, and the climate can swing between scorching hot and icy cold.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Evolution: Climate is a standalone game that introduces climate into the Evolution game system. In Evolution: Climate, players adapt their species in a dynamic ecosystem where food is scarce, predators lurk, and the climate can swing between scorching hot and icy cold. Traits like a Hard Shell and Horns can protect your species from Carnivores while a Long Neck will help them get food that others cannot reach. Heavy Fur and Migratory can protect your species from the cold while being Nocturnal or Burrowing will provide protection from the cruel desert sun. With over 200,000 ways to evolve your species, every game evolves into a different adventure. The Climate standalone game dramatically changes game play with several simple additions to the Evolution base set: Players draw 4 cards +1 per species per round (instead of 3 cards + 1 per species). Each species may have up to 4 traits (instead of 3). The climate moves along a Climate Track based upon the food cards played each round. There are additional trait cards that provide protection from the heat and cold. Evolution: Climate changes Evolution from a two-dimensional game (dealing with the threat of Starvation and Carnivores) into a three-dimensional game (dealing with the threat of Starvation, Carnivores, and Climate effects) while increasing the vividness of the theme. It adds additional layers into what was already a dynamically strategic game.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
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Player resources

Rulebooks, player aids, FAQs, and solo resources.

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Game and edition data

All specifications (5)

Play and group

Players
2–6
Best with
2–6
Play time
60 min
Age
12+
Complexity
2.8/5
Credits and catalog connections

Credits

Designers

3
Dominic Crapuchettes Dmitry Knorre Sergey Machin

Artists

2
Ben Goldman Catherine Hamilton

Publishers

1
NorthStar Game Studio