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European Union: The Board Game box art
2015 Ranked #16,841

European Union: The Board Game

A political negotiation game has party leaders bid for institutional power, lobby allies, and pass favorable proposals for influence. Presidencies control agendas and votes, making deals and shifting alliances central to gaining the most influence.

Educational Negotiation Trading Trick-taking

Players

3-7

Play time

60-90 min

Age

12+

Complexity

2.6/5

Rating

6.73

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.4/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

European Union: The Board Game is a game for 3 to 7 players (or 3 to 5 players for the basic version). Each player takes the role of the leader of a European political party; each party has different policy preferences and special abilities.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

European Union: The Board Game is a game for 3 to 7 players (or 3 to 5 players for the basic version). Each player takes the role of the leader of a European political party; each party has different policy preferences and special abilities. Players have to try to get the proposals that are most advantageous to them approved, whilst securing the maximum number of influence points that they can in each round. The game is played over three rounds, which simulates the increased membership of the European Union over time. The player with the highest number of influence-points at the end of the game wins. During the game, each player uses their influence points to secure voting powers by bidding for Member States in the Council of the European Union (the Council) and Members of the European Parliament (MEP) (the Parliament), if playing the advanced version. The party with the highest bid also becomes the President of that institution, i.e., when bidding for the Member States in the Council, the highest bidder becomes the President of the Council. The President is a powerful figure with the ability to set the agenda for each round, chair discussions, and call votes. Players can lobby other parties (players) to lend their support or help block proposals, taking into consideration their preferred policies and special abilities. Alliances can also be formed to further a player's objectives. Players can make deals using influence points or verbal commitments at any time during the game. However, the President Card, Party Cards, Member State Cards, and MEP Cards may not be transferred or traded.

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Editions

Language and publisher variants currently recorded in the catalog.

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Player resources

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Game and edition data

All specifications (5)

Play and group

Players
3–7
Best with
5–7
Play time
60–90 min
Age
12+
Complexity
2.6/5
Credits and catalog connections

Credits

Designers

1
Alex Tseng

Publishers

1
Big Fun Games (Board Game)

Linked items

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