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Escape Tales: The Awakening box art
2018 Ranked #1,500

Escape Tales: The Awakening

Story-driven escape-room card game where players explore, solve puzzles, and make difficult choices without a time limit. Decisions shape the narrative as much as the riddles do, creating a slower, more consequential path through the mystery.

Thematic Games Card Game Deduction Solo / Solitaire Game Cooperative Game

Players

1-4

Play time

180-360 min

Age

16+

Complexity

2.17/5

Rating

7.04

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.3/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.8/5

Highly interactive

Player scaling 4.0/5

Scales well

Strategic depth 4.5/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

Escape Tales: The Awakening is a story driven escape room in card game form, with immersive exploration, no time limits when solving puzzles, and a collection of tough choices that will captivate and immerse you deeply.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

Escape Tales: The Awakening is a story driven escape room in card game form, with immersive exploration, no time limits when solving puzzles, and a collection of tough choices that will captivate and immerse you deeply. As for the story, here's the set-up: Players take on the role of Sam, whose daughter has been in a coma for over two months and whose doctors still cannot explain how this happened or what caused it. According to them, everything is fine with the girl; she's healthy and shouldn't be in this condition. Sam is desperate and looks for answers everywhere he can, which leads to a weird meeting with Mark. Mark's son was once in a similar situation, and his father was able to help wake the boy up. He has given Sam a scary-looking book and said that inside this book he will find a ritual called "The Awakening". But Mark warned Sam that he needs to prepare himself mentally since this ritual will transfer him into another dimension, where he should be able to find his daughter and understand what is the cause of this state. If Sam's lucky enough, then he will be able to wake her up as well. Sam has held onto the book for more than a week. Finally, he's ready to go into the basement and perform a ritual. Are you ready, too? Content warning: suicide

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
1–4
Best with
1–3
Play time
180–360 min
Age
16+
Complexity
2.2/5
Credits and catalog connections

Credits

Designers

3
Jakub Caban Matt Dembek Bartosz Idzikowski

Artists

3
Jakub Fajtanowski Magdalena Klepacz Pawe? Nizio?ek

Publishers

1
Board&Dice

Linked items

No published linked games yet.