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Escape From New York box art
1981 Ranked #21,313

Escape From New York

An adventure board game has players fight enemies, gather clues, and deliver matching clues to locations to rescue a target. Escaping still requires a glider or minefield map, while the first player with the Tape has priority.

Thematic Games Adventure Fighting Area Movement Card Play Conflict Resolution

Players

2-4

Play time

20-60 min

Age

10+

Complexity

1.46/5

Rating

5.63

Harder to teach Highly interactive Deep strategy

Overview

At a glance

Is this game right for my group?

ABG editorial scores on a 1–5 scale.

Teachability 2.4/5

Harder to teach

Replay value 4.0/5

High replayability

Interaction 3.7/5

Highly interactive

Player scaling 4.1/5

Scales well

Strategic depth 4.7/5

Deep strategy

See all 5 specifications

How it plays

How does it play?

"Snake, I thought you were dead!" This modest board game, based on the John Carpenter movie, casts each player as Snake Plissken, an ex-con sent on a rescue mission into a giant prison once known as New York City.

Core mechanisms

Key systems that shape the decisions players make.

Read the full game description

"Snake, I thought you were dead!" This modest board game, based on the John Carpenter movie, casts each player as Snake Plissken, an ex-con sent on a rescue mission into a giant prison once known as New York City. Players begin with weapons and equipment cards used to help fight enemies and find clues. Cards can be lost in fights or gained at landmark spaces. Turn in matching clue cards at the corresponding location to rescue the president or his important tape. To escape, you still need to find a glider or a map to the mine fields. Fans of the movie will enjoy the chance to encounter Slag, Brain, Cabbie, Maggie, the Duke, and Romero with the opporutnity to gain them as allies during the game. Players win by obtaining the Tape first and foremost, failing that - the President himself. The game is very faithful to the movie and players will find that they can mirror many scenes of the movie in the game.

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Editions

Language and publisher variants currently recorded in the catalog.

Edition Year Language Publisher / Region
No editions imported yet.

Player resources

Rulebooks, player aids, FAQs, and solo resources.

No files imported yet.

Game and edition data

All specifications (5)

Play and group

Players
2–4
Best with
2
Play time
20–60 min
Age
10+
Complexity
1.5/5
Credits and catalog connections

Credits

Designers

2
David "Zeb" Cook Harold Johnson

Artists

5
Jeff Dee Dave LaForce Erol Otus Jim Roslof Bill Willingham

Publishers

1
Tactical Studies Rules (TSR)

Linked items

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