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Enigmàrius box art

Enigmàrius

Players

1-6

Time

?-?

Age

10+

Weight

2

Rating

6.36

Fit

Teach 2.4

Teaching signal

Replay 3.9

High replayability

Interaction 3.7

Highly interactive

Scaling 4.0

Scales well

Strategy 4.5

Deep strategy

Control 3.0

Luck-sensitive

Table feel

Enigmàrius has a high level of direct confrontation and strategic depth, with frequent interaction among players. However, it does not emphasize cooperation as much.

Replay value

enigmàrius offers a high level of variability in its gameboard, expansions, and strategic depth. The game adapts well to different player counts and has a moderate learning curve. Overall, it provides a fresh and engaging experience with good replay value.

Luck profile

Enigmàrius has a moderate level of luck involved in the game. Random elements such as dice rolls or card draws have a notable but not exclusive impact on the game outcome. However, players have substantial ability to mitigate the effects of randomness through strategic decisions and planning. The game outcome is primarily determined by player strategy and decisions, with luck playing a balanced role. Overall, Enigmàrius offers a good mix of luck and strategy.

Overview

In 1913 in New York published the first crossword puzzle. In a century, the art of hiding words has evolved. From newspapers, riddles have jumped to the radio and Internet. From the literal definition ("leaven" for "yeast") we have moved to the use of double meaning: "The element of bread that has a predilection for the heavy metal" (yeast). Whoever solves a crossword feels the need to invent more. Enigmàrius (Catalan edition) and Crucigramàrius (Spanish edition) give you the tools to solve them and learn to make them. A dynamic competition allows complete verbal words in a simple cardboard games levels, intermediate and advanced. You must solve a randomly selected crossword, find an anagram, choose between three possible senses or just a word containing a certain letter. But maybe you should also try the other players one by posing crosswords you can make yourself with the help game components.

Editions

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Credits

Designers

2
Oriol Comas i Coma Màrius Serra

Artists

2
David Parcerisa Jordi Roca Parse

Publishers

1
Devir

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